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Dissecting the Early Details of Dead Space 3


"E3 2012: The third chapter in the Dead Space series takes it in a new, action-packed direction. We get an early look at what's to come."


Like those pesky necromorphs, Dead Space 3 is evolving into something different. During our hands-off demonstration, the developers emphasized the game's "high-quality, epic action!" "Epic set-piece bosses!" and "High action intensity!" But how will this new direction impact the horror and tension of previous Dead Space games? We got to see it all in motion, but the short answer is that this game looks very different from its predecessors. The Lost Planet comparisons run deeper than just the snowy setting.

The demonstration covered the events leading up to the giant drill scene from the previous presentation. It opened with series protagonist Isaac Clarke waking up in an icy cave on the world Tau Volantis, supposed homeworld of the mysterious Marker. In these early scenes we saw a glimpse of classic Dead Space action: slow-paced tension accented with shocking monster attacks. However, this style quickly transitioned to something new with the introduction of cooperative play and human enemies.


Isaac's partner in crime is Earthgov Sergeant John Carver, a hard-nosed military man focused on eliminating the growing necromorph threat and who doesn't give a flip about Isaac's obsession with his (possibly) dead girlfriend, Nicole Brennan. The second player can drop in or out whenever Isaac dies or crosses a checkpoint. However, that second player needs to be connected via the Internet since local co-op is a no-go. Certain scenes will also change depending on whether Isaac is alone or with Carver. Carver cannot replace Isaac if you are playing by yourself.


Human enemies are exactly what they sound like: crazed Unitologist members obsessed with (a) the Marker and (b) killing Isaac. In the firefight we saw they fought with automatic weapons, used cover, and loved to throw grenades. Isaac could throw those grenades right back using kinesis, much to their surprise. Isaac and Carver could also use cover, though it's not the traditional sticky cover seen in games such as Gears of War. Instead, you either stand (or crouch) near a piece of cover, and when you go to fire, the character will automatically peek out and fire over it.


We still have a lot of questions about the nuts and bolts of co-op, but we were able to gain some early insights. Senior producer David Woldman confirmed we have nothing to fear from friendly fire--friends don't dismember friends! If a teammate goes down, the other player can revive him, provided his body is still intact. Previous Dead Space games have had some gruesome deaths, so if your character eats a mouthful of acid, there's not much the other can do. Our big question mark is how items and inventory will be handled: will it be shared, or individual? All Woldman would say is that those details are still in the works.

Between the massive boss fights, the constant banter between Isaac and Carver, and cover-based, third-person shooting, Dead Space 3 looks like a very different game from its predecessors. Granted, the game is still in development, but based on what was shown, the addition of cooperative play has seriously changed the tone of the game away from the traditional horror. We'll be sure to keep an eye on how this game develops, but until then, know that Dead Space 3 will be released on the Xbox 360, PlayStation 3, and PC in February 2013.

Maxwell McGee
By Maxwell McGee, Editor

Maxwell McGee earned a degree in Journalism from the University of Arkansas, and has contributed to The Escapist, GamePro, PC Gamer, and more. His introduction to video games was Sonic the Hedgehog 2 on the Sega Genesis, and he has never looked back. He welcomes your feedback through the site, or Twitter.

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vadagar1
vadagar1

before I go I just want to say to the people making DS3




look at DS1 and 2 .... play them...... ok now here is what you should do....


IF IT AIN'T BROKE DON'T FIX IT YOU MORONS



vadagar1
vadagar1

another action shooter




PASSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

Justinps2hero
Justinps2hero like.author.displayName 1 Like

I really want to like DS3, but it just sounds like a sell out the more I read. I don't want co-op, I don't need multi-player, I want a dead space experience. In EA, no-one will hear our cries!

xSlugox
xSlugox

 @Justinps2hero Why would you not want CO-OP? I think companies need to focus more on providing a CO-OP experience. It adds enormous value to a game.

DaRadRussian
DaRadRussian

Why do the guys playing the demos completely suck?

Faster_Bill
Faster_Bill

Oh! And that thing with only on-line co-op!

Faster_Bill
Faster_Bill

Why can't they can't create new series? Crysis 2 was not a bad game is just that it was not a Crysis! Same here. DS 1 and 2 have great sens of threat, movement limitations was such a great idea! This demo looks more like... Like everything we've already seen before but "all in one". Thats not too good. After this demo where enemies seems stupid as hell, and Isaac is moving like Nathan Drake I don't think I'm going to play it. Not if it's going to be called Dead Space 3

davidoats2
davidoats2

I hope they bring back all the weapons from dead space 1 and 2 that would be very nice if they do.

Hicks233
Hicks233

Loose the assault rifles, bring back the more creative armoury of DS 1+2. Get friendly fire in. If the player is thick enough to shoot their co-op partner having a consequence of that might teach them to aim better.

 

Please, whoever is playing the demos in the videos, quit rolling for no reason. Perhaps if you used a mouse you'd hit something as well...

 

So far so Deadgearsoflostunchartedspaceplanet.

 

Not cool.

Deadly_Nemesis
Deadly_Nemesis like.author.displayName 1 Like

And thus Dead Space now goes the way of Resident Evil.

So much for this generations...well, Resident Evil.

rigzzsy
rigzzsy like.author.displayName 1 Like

oh no

vadagar1
vadagar1

@rigzzsy yah its F*****




no more nice DS games

Psycold
Psycold

I think people are overreacting to the co-op thing, I know how people feel that all resources should go towards making sure the single player is as good as it can be, but if you think multiplayer would ruin Dead Space then you might have really hated Dead Space 2.....

This comment has been deleted

DaRadRussian
DaRadRussian

Read up. Coop is completely optional and the story will play out differently on whether or not you play single player or coop.

blackwing55
blackwing55

 @brylynt Im pretty sure co-op is OPTIONAL cutscenes are diffrent ect ect. core is single player although will have action will be more horror comparitive to the high octane co-op sort of like what the new aliens is trying to acheive fact is if you want to play horror don't go straight for co-op thats what i will do. (although i might be dragged into it by my friends.) plus this is just a small preview for a game that wont be complete for another 11 months.

warlords101
warlords101 like.author.displayName like.author.displayName like.author.displayName like.author.displayName 4 Like

There are plenty of action games out there, why ruin another survival horror game. Thank you so much Call of Duty for selling so well and convincing all the other developers to follow your lead.

frozenux
frozenux

lol i thought about lost planet when seeing the DS3 screen shot.Funny thing Lost planet 3 does look a lot like dead space now

jonahmaul
jonahmaul

Very glad to hear that co-op is not necessary and that you're not stuck with an AI partner as this ruined Resident Evil 5 in my opinion.  I really love the Dead Space series but I'm not so sold on this so far.  I want a Dead Space game not a Gears of War/Lost Planet mash-up.  I hope that there's a lot more of the game in close confines with the isolation and anticipation of something about to happen that we haven't seen so far.  The first two games were great so I have confidence that this will be good but time will tell.

mimsoo
mimsoo like.author.displayName like.author.displayName 2 Like

Why every game ends up getting like gears of war i dont understand.

kilroyrichard
kilroyrichard

when dead space 2 came out i was very sceptical for the first few chapters. I didn't appreciate the change in colourful visual and increase in action. BUT, the horror and isolation came back in, and some of the visuals were amongst the best on any platform. Revisiting the abandoned ishimura was quite easily the most terrifying game experience I've ever played.

I do NOT like the look of this trailer, but I have faith in the developers that they are genius enough to not make the mistake Capcom did with resident evil and remove the unique selling points that the first two were all about. I need more info.

Rapture16
Rapture16 like.author.displayName like.author.displayName 2 Like

This is so disappointing.. It's all starting to look very generic.

thefloorhugger
thefloorhugger

Hmm made me scared of outer space not making me scared of frozen planets thanks dead space still looks like a good game kinda excited to see what will be unleashed from the beast 

ZOD777
ZOD777

Posted on Aug 28, 2017

Source: GameSpot.com




8.0

Superb
.