Games: 8,115 | Reviews: 7,247 | Previews: 8,830 | News: 16,632 | Images: 210,948 | Videos: 14,937




One of the best RTS's to date.<br /> <br /> -Warning Lengthy Review-

9.3

Editors' Choice
Difficulty:
Just Right
Learning Curve:
30 to 60 Minutes
Time Spent:
10 to 20 Hours
The Bottom Line:
"Instant classic"

Summary

American Conquest is an RTS that is like the Cossacks series. But this time it takes place in the Americas during the 18th and 19th centuries. There are many campaigns to take part in including The Revolutionary War, The French and Indian War, Christopher Columbus's Expeditions and more. In the campaigns that are based on wars you play as both sides in the war. The replay value is huge because of a lot of campaigns, single historical missions, and skirmishes. Along with fantastic replay value is some great gameplay. If you can find a drummer, captain, standard bearer and a lot of troops you can turn them into a regiment where they fight better but can be affected by morale and such. It is great to watch 2 armies each fire a volley and then see half of each army fall. Before each mission is a nice little history lesson that is easy to understand even for people who hate history. There are quite a few different factions. You have the basics like the French and the British. But there are also many Native American tribes and ancient empires like the Mayans or the Aztecs. I dont find it to be a problem but many others do. The animals are particularly aggressive but as long as you have a few soldiers they can gun them down. Every building except for mines can be manned by troops for defense. Therefore you don't need to make specific buildings that are defensive structures. The missions are never boring because they all vary in objectives. The graphics are very nice especially the water reflections. I would recommend this game to anybody who likes a great RTS and an occasional history lesson.




American Conquest is a realistic strategy game, but it also has a short value.

8.2

Superb
Difficulty:
Hard
Learning Curve:
2 to 4 Hours
Time Spent:
10 Hours or Less
The Bottom Line:
"Solid"

Summary

Gameplay: Gameplay is realistic, I haven't seen any game as realistic as this. You have to feed people, build buildings for them, etc. You can conquer enemy buildings and command soldiers inside the building to defend it... I've never seen such a realistic game. The battles are massive and won't be over in a minute. But there are bad things in the gameplay. It's partially too hard and you should be doing stuff all the time. You should be gathering food, fighting and building some buildings at the same time so that you can stay at the top. Otherwise the gameplay is great.

Graphics: Looks pretty good although there are some minor problems. Especially battles look great.

Sound: Great musics, they fit in the style. Sound effects were not as good as the musics.

Value: Now this is the worst thing. Because this game is too hard, you won't probably play it too much. American Conquest is probably in "Now Playing" sections for a week or two. But if you are despairly looking for a realistic strategy game, you'll get hooked for this game.

Tilt: American Conquest is the most realistic strategy-game i've ever played. You should absolutely get this game, but if you pay attention to value very much, buying this game is not necessary.




Great RTS, Historical and True... but after some games, it's get really repetitive.

6.8

Fair
Difficulty:
Just Right
Learning Curve:
30 to 60 Minutes
Time Spent:
20 to 40 Hours
The Bottom Line:
"Mixed reactions"

Summary

I searched for american conquest after masterin' European Wars: Cossacks. I wanted a game like cossacks and read about AC and got it. When i first played I was like "Damn God"... it's cool playin' as a European nation or a native american tribe... but later playing, I found this game is very repetitive... It's doesn't have the exactly gameplay of cossacks and the thing that you need to create a villager and them send him to the barracks to create troop is really lame in my opinion... In Cossacks you'll click 500 times in the pikemen icon, and you'll have 500 pikemen waiting... but in AC, you'll need to create 500 villagers first and send'em to the barracks. This is a 'different feature' in RTS... since you'll not be able to create a army at first hand and this give some unfair advantage to some native american (like the iroquois, since their villagers have the ability to fire arrows at buildings at the begining, so if you build a lot of villagers and send them to the enemy's base... it's like you have lot of archers, doing an Unfair RUSH) at the European Nations

This is a great game at first hand, but later get boring and repetitive... in a way that cossacks isn't




American Coquest is one of the better &quot;Real time Streategy&quot; I've played in a while,

8.8

Superb
Difficulty:
Just Right
Learning Curve:
0 to 30 Minutes
Time Spent:
40 to 100 Hours
The Bottom Line:
"Highly addictive"

Summary

Gameplay: American Conquest takes place during the European colonization of North America between the 15th and 18th centuries. In the the single-player portion of the game contains numerous campaigns and scenarios that follow some important events during this time span. You'll take part in Columbus' expeditions, the Conquistadors' conquest of the continent, The French and Indian War, Tecumseh's uprising, and the American Revolution. You can play on both sides of the mission for each campain which makes it more intresting and have more replay value. Like the first Cosscks game there are many fractions you can play with. You can control the American colonist, British, French, and Spainish. You also get to play with Native fractions like the Iroquois, Delaware, Sioux, Pueblo, Mayan, Aztec, Incan, and Huron nations. There is also of course a multiplayer part in this game where the server can hold up to four players. You have have usually free for all and team battles online battles. This can be quite fun and addictive. In American Conquest, the effects and movements are a vast inprovement from the first cossacks game. Everything moves more smoothly and realisticly from the cannon fire to the movement of the loading muskets. You can still produce thousands of troops to throw at the enemy and be pretty hard to defend you base with constant waves of enemy troops coming at you. The land battles take some strategy too, for maximum effectiveness you have to group your men in to one unit and have them all fire in one direction to drop the first several lines of the enemy until they fall back which can be pretty fun to watch but at the same time you can lose quite alot men to fast. Espcially against native archers which can fire and a much faster rate but don't have as long a rang as thoughs with muskets. So basicaly the gameplay is the same, meaning that you have to gather food, gold and other stuff to build you base and army like the first games. There are also random maps you can play against the computer if you are not playing the campains.

Graphics: Well the graphics have being improved from the original Cossacks series. The game combines 2-D and 3-D graphics and everything is nice and colorful and nice to look at. The detail on the soldiers and ships have being vastly improved and so have the ships, which seem larger. Also as usuall the building are very detailed in everyway. Sound: The sound(s) is quit good, everything from the explotion of the fireing cannon to a falling building sounds the way they should sound and are improved from the original Cossacks series. Value: All in all this is a very fun game with lots of campains to play on both sides. Also there is lots of replay value in the single player on and off the campain and with the mulitplayer. I'm sure that this game will give many hours of fun for a long time. I give this game 8.8 out of 10.




Oh yeah! This game is awesome! Very good RTS game.

10

Editors' Choice

Summary

One of the coolest RTS games ever. The amount of units that be on the battlefield is spectacular. One of my favorite things is the navy units that you can have. I usually use them to bombard my enemy's base and his troops. Its really cool when there's a lot of enemy troops close together and your frigate opens fire on them. The carnage is awesome! The buildings have very good graphics, and there are a lot of buildings to chooes from. There is also a lot of different unit types to choose from. The cavalry is the best ground unit, because their fast, deadly, and maneuverable very maneuverable. Just make your cavalry move very close to the enemy army and then their start firing on their own. The cause wide spread destruction. It's awesome! This game is one of my favorites. If you want it, go ahead and get it! Like I said, a great game for any one.
8.4

Superb
7.6