Games: 8,115 | Reviews: 7,247 | Previews: 8,830 | News: 16,632 | Images: 210,948 | Videos: 14,937




A fun and humorous game

7.3

Great
Difficulty:
Easy
Learning Curve:
0 to 30 Minutes
Time Spent:
10 to 20 Hours
The Bottom Line:
"Underappreciated"

Summary

Threads of Fate is an underappreciated game. it's over looked by many others, but it is a precious gem to me. It can never stand up to my all time favorites like Zelda, Final Fantasy, and Tekken, but it's a fun game nonetheless. Threads of Fate features fun, simple gameplay with humorous characters that give the game a light hearted feeling. Mint is bossy and magic weilding while Rue is cool and collective, mysterious and wields an axe. the game's story is simple has a few good points, but isn't extravagant. The game could be a bit short, but it's not that short because you can experience the game with two different perspectives. The game is worth anyone to try.




Not a bad game to still talk about.

9.0

Editors' Choice
Difficulty:
Easy
Learning Curve:
0 to 30 Minutes
Time Spent:
40 to 100 Hours
The Bottom Line:
"Old-school"

Summary

One of the old PS one great's. You play as either Rue, a mysterious boy who has the ability to transform into certain creatures he defeats, or Mint, a stuck-up princess who is supposedly adept in magic, but really isn't. Regardless of when you choose Rue (>.>), you will begin your journey to locate what is known as The Relic, or later known as the "Dewprism". You meet many colorful characters along the way, and some of which will aid you, some of which are searching for the Relic themselves. It's a great story.
Gameplay: You have two attacks, and your tech. Rue, can perform a jump attack, three-hit combo, or a quick horizontal slash that can be used as a recovery technique, or transform from one of the four creatures he has stored, each with two- three skills, while Mint can attack multiple times with her rings that she uses as weapons, jump kick, or use one of many categories of magic. Some magic is offensive, some defensive, and others healing, all consume MP, some more than others of course. You can also test your abilties out against an in-game CPU, named Rod, who will assist you many times throughout the story. He creates his own weapon's and loves testing them on skilled fighters. He has his companion, Jonny Wolf, who will counter against you if you hit him, so he's not just a friend, he's his ally! You earn coins and monster tokens as you progress, and can use the coins, or sell the tokens for one of many offensive or defensive upgrades periodically. In between level's, you go back to Carona (I believe it's called), and rest up, sell monster token's, find hidden coins, etc. Simple, yet so fun.
There are also secret events and items hidden throughout the game's length.
Graphics: Very good for a PS one game, but what else would you expect from Square? Each character shows emotion at all times, but no mouth movement. Animations are smooth, and make sense.
Audio: Music and sound effects are probably the best for a non-FF PS one game ever. Words cannot describe them, well, could not back in this game's day.
Value: High. Most everyone I've talked to at least likes this game.
My Tilt: High. I love this game for as a PS one game. I highly suggest it!




A humourous real-time RPG with few flaws.

9.0

Editors' Choice
Difficulty:
Just Right
Time Spent:
20 to 40 Hours
The Bottom Line:
"Just plain fun"

Summary

We all know that (usually) Square Enix is good at developing and producing some decent role-playing games, and Threads of Fate is one of those games. While not completely original in terms of story, this game has gorgeous graphics and is a nice change of pace from many of Square's other role-playing titles.

The story revolves around an ancient magical item called a relic. The game has two primary characters, Mint and Rue. The overall story focuses and their quest to find this magical relic. They each have their own mode of play that tells their side of the story. Rue's story is dark and serious, focusing around his efforts to revive his friend Clair. Mint's story is more hilarious and upbeat, focusing on her desire to use the relic to get revenge on her sister Maya, who usurped her throne, and take over the world. While they don't sound too appealing at first, the events that drive the story have many twists that keep you waiting for more.

Much of the game play is standard to most role-playing games. Your characters begin with a set amount or hit points and magic points, as well as some basic abilities. Rue can change his shape into any one of the four most recently defeated enemies (minus bosses) by picking up a token left behind after defeating the enemy; Mint can use magic in a variety of colours and types for a great variety of spells. Unlike most role-playing games, your characters do not gain levels but you maximum HP and MP increase as you play. Your maximum HP increases after taking a certain amount of damage and your maximum MP increases after using a certain amount of MP. Your MP depletes when Mint casts her magic and when Rue uses the abilies of an enemy while transformed. Your attack and defense can be increased buy purchasing permanent upgrades and other items from the local shops with gold. You may also purchase a ten point increase in HP or MP as well, although at a different shop. The battle system is not turn-based and takes place in real-time, so an enemy can pop up in front of you at any given moment, which also adds to the game interactivity.

Graphics and sound in this game are some of the best I have experience with a PlayStation game. The graphics are very smooth, rarely coming off as choppy with gorgeous colours that are easy on the eyes and utilize the PlayStation's maximum graphic capabilities. I find the music to be some of the best I heard in most games. The cues are set up at just the right moments to deliver the maximum effect of the tune. Every tune is designed to represent a character or relate to an event. To top it all off, the music quality is very high, including the sound effects. The water actually sounds like water (go figure), the fire sounds like you have a fireplace in your own home and you can even hear the chirping of grasshoppers or crickets at night. Impressive, no?

Some of you like games that take a long time to complete. If that is the game you're looking for, however, this may not be the title you'd want to grab. It is possible to finish the game within twelve hours or less of playing through both stories nonstop, from start to finish. The replayability makes up for this, however. Once you complete both stories, you can save a new game file that allows you to replay any story as many times as you want with the skills, stats and items you originally had when you completed either story. All the items you originally obtained in your first run through, with the exception of permanent upgrade items, are back and can be found in the same places as before. It's great if you want to obtain lots of gold by selling the items you collect. However, that doesn't mean you can just skip right through everything and fight the final boss again. You must play through the story again from start to finish to reopen the areas you previously visited.

Overall, the game is well done and it is definitely worth the purchase or rental if you can find it. Sure, it may not stand up to some Square's other role-playing titles, but if you prefer a small, simple game or even just want a change from other major role-play titles out there, then this game is a great choice.




Over looked gem!

9.5

Editors' Choice
Difficulty:
Easy
Time Spent:
10 to 20 Hours
The Bottom Line:
"Underappreciated"

Summary

Threads of fate is one of the best action rpg's on the psx in my opinion.
Overall the game is perfect other then one draw back which everyone knows... Its length. But this didn't really bother me that much because it was so fun and the stories where great. And being able to play through the game with two different characters with different backgrounds made it much more fun.
STORY 10/10:The stories are very well done and hold your attention through out the entire game.
GRAPHICS 10/10: For the time this game was released the graphics are top notch and you wont find a MUCH better looking game in the 32 bit era.The color's are very bright and vibrant making you want to see more!
REPLAY 7/10: Unless you decide not to find a few sidequest items then the replay value isn't that great. Personally it doesn't bother me that much because everything else is so well put together.
GAMEPLAY: 10/10: Perfect! Whether you like using magic or transforming into monsters this game covers both, mint the spoiled princess that uses magic to try and regain her seat on the thrown, Or the quiet ax wielding boy who's trying to revive his dead girlfriend.
SOUND: 10/10: Very nice to listen to while your playing through this great game, you'll be humming them through out the day once you here them!

To sum up this is a great game that's been swept under the rug and deserves to be in any rpg fan's collection.




If you don't mind playing an easy game for a change and is just looking for some fun, you should try this one.

8.0

Superb

Summary

Here's the deal: the graphics are okay (for the time it was released, of course) and the music is just great. As for the gameplay, both characters have their own features; Rue can transform himself into the last six monsters he kills through the game (excepting bosses) and Mint can use six different types of spells (most of them with several different forms). That could've been a chaos, but the gameplay is so simple that almost anyone would master it in, say, 10 minutes. That's good but, although there's a considerable amount of monsters/spells to use, the game is somewhat simplistic; Most battles can be won by just hitting the attack button and the "dungeons" aren't really much of a challenge, so you end up using the spells/monsters mostly for fun; The bosses require a bit more of that "when do I hit him?" thinking (and lots of running around), but they're quite easy to take down too. At least, the boss battles are fun as most bosses are cool themselves.

The RPG part is mostly limited to the Town. Inns, shops, itens here and there, [useless XP] people, events and an optional boss when you feel like getting some money. There are a few side-quests, but you shouldn't expect much of a challenge here either.

Now, even if the game isn't THAT great, the story compensates that:
Rue is a nice guy who lives a peaceful life with Claire, a kind-hearted girl (which is also his savior). His peace comes to an end when a black knight attacks him for seemingly no reason, what results in Claire's death. Mint is a greedy princess aiming for the "world domination". In one beautiful day, she gets kicked out of her own house by Maya, her devious but "righteous" younger sister, which aims to become queen herself and to bring an end to her crazy sister's plans.
After that, both of them begin a search for the "Relic", a powerful item which Mint wants, so she can get revenge on her sister and dominate the world. Rue, on the other hand, wants to use it to revive Claire. The pair ends up [literally] in the same boat and then the story begins. Rue's story is sort of the "serious" part of the game but even in it there are some funny moments. Mint's a comic, hot-headed princess who wishes to dominate the world. That should be enough to not take it too seriously.

So, if you don't mind playing an easy game for a change and is just looking for some fun, I'd recommend Threads of Fate. Meanwhile, I'll keep on praying for a sequel...
7.9

Great
.